AI Insights · Timothy · June 2024
Top 5 Real-Time Strategy Apps on Android in Spain Q2 2024
Explore the performance of the top Real-Time Strategy apps on Android in Spain during Q2 2024, including trends in downloads, revenue, and weekly active users.
In Q2 2024, the top Real-Time Strategy apps on the Android platform in Spain showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Clash Royale from Supercell experienced fluctuations in its weekly revenue, peaking at approximately $45K in the first week of April and again at around $44K in early May. Downloads showed a slight decline in the middle of the quarter but rebounded, reaching around 8.8K by the last week of June. Weekly active users saw a significant increase towards the end of the quarter, peaking at 1.85M in mid-June before settling at 1.61M in the last week.
Warcraft Rumble from Blizzard Entertainment saw a varied revenue trend, with a notable peak of $6.9K in the second week of June. Downloads were relatively low, starting at 2.3K in early April and dropping to 197 by the end of June. Weekly active users remained relatively stable, fluctuating between 12K and 22K throughout the quarter.
Art of War: Legions by Fastone Games HK had a modest revenue performance, peaking at around $2.3K in the second week of April. Downloads were consistently low, hovering around a few hundred each week. Weekly active users remained steady, ranging from approximately 2K to 2.8K throughout the quarter.
TFT: Teamfight Tactics from Riot Games showed a significant drop in revenue mid-quarter but recovered slightly towards the end, peaking at $3K in the first week of June. Downloads were minimal, staying below 600 weekly. Weekly active users saw a gradual decline, starting at around 22K and ending at approximately 16K by late June.
Mob Control by VOODOO displayed a steady revenue stream, peaking at $1.8K in early May. Downloads showed a positive trend, beginning at 14K in early April and peaking at nearly 11K by mid-June. Weekly active users increased significantly towards the end of the quarter, reaching approximately 25K by the last week of June.
For more detailed insights and analytics, visit Sensor Tower.